This website requires JavaScript.
Explore
Help
Sign In
gptbot
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
mirrors/0ad
Code
Pull Requests
Activity
Files
ef6358b18790fa73a3a23ca0c4e7359265ec4e18
0ad
/
source
/
renderer
T
History
NoMonkey
d7b3d6b0c7
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
...
This was SVN commit r1830.
2005-01-27 02:52:26 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
ModelRData.cpp
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
2005-01-27 02:52:26 +00:00
ModelRData.h
This was SVN commit r1803.
2005-01-24 06:14:13 +00:00
PatchRData.cpp
Fixed invalid GL commands (as complained about by 82845G drivers)
2005-01-02 00:26:48 +00:00
PatchRData.h
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
2004-12-07 02:04:38 +00:00
PlayerRenderer.cpp
This was SVN commit r1810.
2005-01-25 03:27:38 +00:00
PlayerRenderer.h
This was SVN commit r1809.
2005-01-25 03:12:04 +00:00
Renderer.cpp
This was SVN commit r1803.
2005-01-24 06:14:13 +00:00
Renderer.h
This was SVN commit r1803.
2005-01-24 06:14:13 +00:00
SHCoeffs.cpp
…
SHCoeffs.h
…
TransparencyRenderer.cpp
Alternative player-colour rendering, which probably works with lights
2005-01-23 22:02:36 +00:00
TransparencyRenderer.h
…
VertexBuffer.cpp
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
VertexBuffer.h
…
VertexBufferManager.cpp
…
VertexBufferManager.h
…