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wraitii
0779c64052
Add tests for fixed::FromFraction
...
Differential Revision:
https://code.wildfiregames.com/D4458
This was SVN commit r26273.
2022-01-30 12:57:08 +00:00
..
test_Bound.h
Fixes a bounding box projection to an incorrect camera causes the red water bug.
2021-05-15 13:33:36 +00:00
test_BoundingSphere.h
Refactor CBoundingSphere and add tests
2019-03-25 21:17:43 +00:00
test_Brush.h
Moves Frustum from graphics to maths to more related geometric primitives like bounding ones.
2021-03-29 17:28:13 +00:00
test_Fixed.h
Add tests for fixed::FromFraction
2022-01-30 12:57:08 +00:00
test_FixedVector2D.h
Implement a FixedVector2D::CompareLengthSquared function to provide a more performant alternative to CompareLength.
2020-02-09 21:00:43 +00:00
test_FixedVector3D.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
test_Matrix3d.h
Removes rand function usage from tests to avoid non-uniform distributions.
2021-11-25 17:57:59 +00:00
test_MD5.h
Unify duplicate u8* to hex string functions in a new Hexify function variant, similar to
bb1f86f515
, used by Tests, CacheLoader, Terms and Conditions, Lobby and mod.io.
2018-08-08 12:59:05 +00:00
test_Sqrt.h
Replace includes uniform_foo with uniform_foo_distribution as it's deprecated in newer versions of boost. It was added in the 1.47 version.
2019-04-22 21:45:23 +00:00