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forked from mirrors/0ad
Files
0ad/binaries/data/mods/public/maps/random/extinct_volcano.json
T
elexis cb82a9a84f Move BaseTerrain from the random map JSON files to all other terrain names used by the script.
The gamesetup will never be able to do something useful with it,
especially change it as an option, so it shouldn't be in the JSON file.
Fixes #4973.

This was SVN commit r20912.
2018-01-19 02:21:32 +00:00

18 lines
985 B
JSON

{
"settings" : {
"Name" : "Extinct Volcano",
"Script" : "extinct_volcano.js",
"Description" : "[color=\"red\"]IMPORTANT NOTE: AI PLAYERS DO NOT WORK WITH THIS MAP[/color]\n\nA once fertile valley, desolated by the eruption of the long-dormant volcano in the heart of the region. Following years of empty, scorched deadness, signs of life started reappearing and spreading. Now the land is half-way to the full lushness of its former era. Alas, it is not to be: following a long stretch of drought, interminable rains have set in in the higher regions to the north. Water levels are rising at drastic levels, slowly forcing players to seek the high ground of the lesser, extinct volcanoes or the now again dormant great cone.",
"DisabledTemplates": [
"structures/ptol_lighthouse"
],
"Keywords": ["trigger"],
"CircularMap" : true,
"Preview" : "extinctvolcano.png",
"TriggerScripts": [
"scripts/TriggerHelper.js",
"random/extinct_volcano_triggers.js"
]
}
}