forked from mirrors/0ad
46ead523b8
This was SVN commit r17974.
42 lines
1.8 KiB
JavaScript
42 lines
1.8 KiB
JavaScript
// Little helper functions to make applying technology and auras more convenient
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function ApplyValueModificationsToEntity(tech_type, current_value, entity)
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{
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let value = current_value;
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let cmpTechnologyManager = QueryOwnerInterface(entity, IID_TechnologyManager);
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if (cmpTechnologyManager)
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value = cmpTechnologyManager.ApplyModifications(tech_type, current_value, entity);
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let cmpAuraManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_AuraManager);
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if (!cmpAuraManager)
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return value;
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return cmpAuraManager.ApplyModifications(tech_type, value, entity);
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}
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function ApplyValueModificationsToPlayer(tech_type, current_value, playerEntity, playerID)
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{
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let cmpTemplateManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_TemplateManager);
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if (!cmpTemplateManager)
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return current_value;
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let entityTemplateName = cmpTemplateManager.GetCurrentTemplateName(playerEntity);
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let entityTemplate = cmpTemplateManager.GetTemplate(entityTemplateName);
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return ApplyValueModificationsToTemplate(tech_type, current_value, playerID, entityTemplate);
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}
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function ApplyValueModificationsToTemplate(tech_type, current_value, playerID, template)
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{
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let value = current_value;
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let cmpTechnologyManager = QueryPlayerIDInterface(playerID, IID_TechnologyManager);
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if (cmpTechnologyManager)
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value = cmpTechnologyManager.ApplyModificationsTemplate(tech_type, current_value, template);
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let cmpAuraManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_AuraManager);
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if (!cmpAuraManager)
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return value;
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return cmpAuraManager.ApplyTemplateModifications(tech_type, value, playerID, template);
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}
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Engine.RegisterGlobal("ApplyValueModificationsToEntity", ApplyValueModificationsToEntity);
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Engine.RegisterGlobal("ApplyValueModificationsToPlayer", ApplyValueModificationsToPlayer);
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Engine.RegisterGlobal("ApplyValueModificationsToTemplate", ApplyValueModificationsToTemplate);
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