forked from mirrors/0ad
7ce9e7675f
This was SVN commit r18581.
7 lines
243 B
JavaScript
7 lines
243 B
JavaScript
/**
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* Message of the form { "player": number, "from": string, "to": string }
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* sent from Player component to warn other components when a player changed civs.
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* This should only happen in Atlas
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*/
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Engine.RegisterMessageType("CivChanged");
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