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0ad/binaries/data/mods/public/simulation/components/interfaces/Player.js
T
2016-08-03 12:04:49 +00:00

7 lines
243 B
JavaScript

/**
* Message of the form { "player": number, "from": string, "to": string }
* sent from Player component to warn other components when a player changed civs.
* This should only happen in Atlas
*/
Engine.RegisterMessageType("CivChanged");