forked from mirrors/0ad
7ce9e7675f
This was SVN commit r18581.
8 lines
236 B
JavaScript
8 lines
236 B
JavaScript
Engine.RegisterInterface("BattleDetection");
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/**
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* Message of the form { "player": number, "to": string }
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* sent from BattleDetection component whenever the battle state changes.
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*/
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Engine.RegisterMessageType("BattleStateChanged");
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