forked from mirrors/0ad
f4b818bec4
Remove unused, seemingly unusable wonder duration multiplier, refs #3234. Replace wonderDuration of the EndGameManager with gameTypeSettings, since the component should be agnostic about victory condition logic. Remove an unused cmpEndGameManager. Inline a variable, few newlines, let intsead of var. This was SVN commit r18398.
12 lines
226 B
JavaScript
12 lines
226 B
JavaScript
function Wonder() {}
|
|
|
|
Wonder.prototype.Schema = "<a:component type='system'/><empty/>";
|
|
|
|
Wonder.prototype.Init = function()
|
|
{
|
|
};
|
|
|
|
Wonder.prototype.Serialize = null;
|
|
|
|
Engine.RegisterComponentType(IID_Wonder, "Wonder", Wonder);
|