Ykkrosh
8e02ec84f9
Updated OpenAL to 1.1 (which no longer includes ALUT).
...
Changed player-id code a bit so the entity and actor and unit should
stay in sync more often. (The entity/actor/unit mixing still looks a bit
dodgy and unreliable, though.)
Simplified console help code.
Allowed init/shutdown to be done with the simulation/world/etc parts
disabled (so the actor viewer can load faster).
This was SVN commit r4289.
2006-09-02 21:20:25 +00:00
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