forked from mirrors/0ad
039f26f0c3
# More useful environment (water, lighting) editing (now saved into the map files). Fixed no-PCH a bit. This was SVN commit r4002.
17 lines
369 B
C++
17 lines
369 B
C++
#ifndef COLOURDIALOG_H__
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#define COLOURDIALOG_H__
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class ColourDialog : public wxColourDialog
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{
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public:
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// Typical customColourConfigPath would be "Scenario Editor/LightingColour"
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ColourDialog(wxWindow* parent, const wxString& customColourConfigPath, const wxColour& defaultColour);
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int ShowModal();
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private:
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wxString m_ConfigPath;
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};
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#endif // COLOURDIALOG_H__
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