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e595dbc88ed2eddcbf759f84d09502b82802a5b8
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kai
e595dbc88e
pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths)
...
This was SVN commit r5393.
2007-10-09 07:27:45 +00:00
..
collada
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
dcdt
/se
pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths)
2007-10-09 07:27:45 +00:00
graphics
fixes for the relocated res/file/archive stuff (adjust include paths)
2007-10-06 07:45:15 +00:00
gui
sysdep cleanup:
2007-09-23 10:15:28 +00:00
i18n
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
lib
fixes for the relocated res/file/archive stuff (adjust include paths)
2007-10-06 07:45:15 +00:00
maths
Fixed non-PCH compiles.
2007-09-02 23:38:58 +00:00
network
Fixed a connection issue: Before, connect was always called in non-blocking mode on Windows, because there was a pending WSAAsyncSelect on the socket so it was never proplerly set into blocking mode..
2007-07-09 05:10:02 +00:00
pch
pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths)
2007-10-09 07:27:45 +00:00
ps
pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths)
2007-10-09 07:27:45 +00:00
renderer
pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths)
2007-10-09 07:27:45 +00:00
scripting
Console: changed things so declaring variables while an entity is selected will no longer define a new property in that entity. Kind of broke the ability to access properties of the selected object without typing
selection[0]
, due to other bugs.
2007-06-16 22:07:40 +00:00
simulation
pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths)
2007-10-09 07:27:45 +00:00
sound
# Fixed some warnings and potentially misleading code
2007-05-29 19:01:21 +00:00
tools
Fixed Altas/wxJS for Windows.
2007-09-04 20:04:43 +00:00
main.cpp
fixes for the relocated res/file/archive stuff (adjust include paths)
2007-10-06 07:45:15 +00:00
test_setup.cpp
minor fix (probably necessary for vc2002/3): only do leak reporting if mmgr.h thinks the debug allocator should be used (since that header is responsible for including the requisite crtdbg.h)
2007-10-06 09:11:15 +00:00