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df79180fa60707ce514b1b08992122d10b3ba69b
0ad
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source
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renderer
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Stan
d7220c3ebb
Remove debug lines
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This was SVN commit r21499.
2018-03-10 22:45:31 +00:00
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scripting
Option to disable fog effects.
2017-12-04 15:54:24 +00:00
AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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DecalRData.cpp
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DecalRData.h
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HWLightingModelRenderer.cpp
Added multiples UVs to animated model
2018-02-20 21:33:02 +00:00
HWLightingModelRenderer.h
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InstancingModelRenderer.cpp
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InstancingModelRenderer.h
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MikktspaceWrap.cpp
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MikktspaceWrap.h
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ModelRenderer.cpp
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ModelRenderer.h
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ModelVertexRenderer.h
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OverlayRenderer.cpp
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OverlayRenderer.h
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ParticleRenderer.cpp
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ParticleRenderer.h
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PatchRData.cpp
Adds a wireframe mode to the water rendering.
2017-10-30 00:02:29 +00:00
PatchRData.h
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PostprocManager.cpp
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PostprocManager.h
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Renderer.cpp
Option to disable fog effects.
2017-12-04 15:54:24 +00:00
Renderer.h
Option to disable fog effects.
2017-12-04 15:54:24 +00:00
RenderModifiers.cpp
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RenderModifiers.h
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Scene.cpp
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Scene.h
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ShadowMap.cpp
Shadow map quality option.
2017-08-19 12:46:05 +00:00
ShadowMap.h
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SilhouetteRenderer.cpp
Remove debug lines
2018-03-10 22:45:31 +00:00
SilhouetteRenderer.h
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SkyManager.cpp
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SkyManager.h
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TerrainOverlay.cpp
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TerrainOverlay.h
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TerrainRenderer.cpp
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TerrainRenderer.h
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TexturedLineRData.cpp
Add FALLTHROUGH, which in the best case is just [[fallthrough]].
2017-09-01 20:04:53 +00:00
TexturedLineRData.h
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TimeManager.cpp
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TimeManager.h
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VertexArray.cpp
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VertexArray.h
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VertexBuffer.cpp
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VertexBuffer.h
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VertexBufferManager.cpp
Fix some format specifiers in debug strings. Reviewed by leper.
2017-09-16 15:28:01 +00:00
VertexBufferManager.h
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WaterManager.cpp
Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page.
2017-08-21 00:09:25 +00:00
WaterManager.h
Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page.
2017-08-21 00:09:25 +00:00