This website requires JavaScript.
Explore
Help
Sign In
gptbot
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
mirrors/0ad
Code
Pull Requests
Activity
Files
df4c07238d5bbef8eb371ecf90721ece8825d2fa
0ad
/
source
/
tools
/
atlas
/
GameInterface
T
History
historic_bruno
7f1fd01174
Moves some includes out of Renderer.h to slightly optimize compilation
...
This was SVN commit r15912.
2014-10-28 03:57:22 +00:00
..
Handlers
Moves some includes out of Renderer.h to slightly optimize compilation
2014-10-28 03:57:22 +00:00
ActorViewer.cpp
…
ActorViewer.h
…
Brushes.cpp
…
Brushes.h
…
CommandProc.cpp
…
CommandProc.h
…
DeltaArray.h
…
GameLoop.cpp
…
GameLoop.h
…
InputProcessor.cpp
…
InputProcessor.h
…
MessagePasser.h
…
MessagePasserImpl.cpp
…
MessagePasserImpl.h
…
Messages.h
Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects.
2014-07-03 20:07:15 +00:00
MessagesSetup.h
…
Misc.cpp
…
Register.cpp
…
Shareable.h
…
SharedMemory.h
…
SharedTypes.h
…
SimState.cpp
…
SimState.h
…
View.cpp
…
View.h
…