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Matei
c183bcde1f
Territory boundaries are now rendered before transparent objects, so these can properly cover them.
...
This was SVN commit r4306.
2006-09-06 22:26:27 +00:00
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Atlas.cpp
…
Atlas.h
…
Config.cpp
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Config.h
…
GameSetup.cpp
Territory boundaries are now rendered before transparent objects, so these can properly cover them.
2006-09-06 22:26:27 +00:00
GameSetup.h
…