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db4b08d1ad43283ea2128dc60c979a44ff9ea778
0ad
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ps
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GameSetup
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Deiz
f91111aec8
Load default MP player name from the config.
...
This was SVN commit r12673.
2012-09-14 05:38:29 +00:00
..
tests
Fix test
2011-05-07 00:14:17 +00:00
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
fix self-test and map load on Windows (avoid mixing dir separators).
2011-05-06 18:45:30 +00:00
CmdLineArgs.h
Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either)
2011-05-04 12:16:51 +00:00
Config.cpp
Load default MP player name from the config.
2012-09-14 05:38:29 +00:00
Config.h
Load default MP player name from the config.
2012-09-14 05:38:29 +00:00
GameSetup.cpp
Sound system patch by stwf:
2012-08-31 19:08:41 +00:00
GameSetup.h
Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See
#764
.
2011-04-07 02:32:16 +00:00
HWDetect.cpp
Adds UTF-8 support for JavaScript files.
2012-05-04 21:48:46 +00:00
HWDetect.h
…
Paths.cpp
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data.
Fixes
#1145
.
2012-03-22 00:23:31 +00:00
Paths.h
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data.
Fixes
#1145
.
2012-03-22 00:23:31 +00:00