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0ad/binaries/data/mods/public/gui/common/functions_global_object.js
T
2026-04-26 12:44:40 +02:00

34 lines
1.0 KiB
JavaScript

/**
* Update the overlay with the most recent network warning of each client.
*/
function displayGamestateNotifications()
{
let messages = [];
// Add network warnings
if (Engine.ConfigDB_GetValue("user", "overlay.netwarnings") == "true")
{
const netwarnings = getNetworkWarnings();
messages = messages.concat(netwarnings);
}
const gameStateNotifications = Engine.GetGUIObjectByName("gameStateNotifications");
gameStateNotifications.caption = messages.join("\n");
const maxTextWidth = gameStateNotifications.getPreferredTextSize().width;
// Resize textbox
const width = maxTextWidth + 20;
const height = 14 * messages.length;
// Position left of the dataCounter
const top = "40";
const right = Engine.GetGUIObjectByName("dataCounter").hidden ? "100%-15" : "100%-110";
const bottom = top + "+" + height;
const left = right + "-" + width;
gameStateNotifications.hidden = !messages.length;
gameStateNotifications.size = left + " " + top + " " + right + " " + bottom;
setTimeout(displayGamestateNotifications, 1000);
}