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janwas
24aa71b566
safely handle the case where an archive required for populating a directory cannot be opened (e.g. because it is open within 7-zip, which apparently wants exclusive access)
...
fixes
#1021
This was SVN commit r10631.
2011-11-29 16:51:58 +00:00
..
disabled_tests
…
archive_builder.cpp
refactor status code definitions: allow modules to define an array of them (more convenient+efficient).
2011-05-05 13:03:34 +00:00
archive_builder.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
archive_zip.cpp
safely handle the case where an archive required for populating a directory cannot be opened (e.g. because it is open within 7-zip, which apparently wants exclusive access)
2011-11-29 16:51:58 +00:00
archive_zip.h
safely handle the case where an archive required for populating a directory cannot be opened (e.g. because it is open within 7-zip, which apparently wants exclusive access)
2011-11-29 16:51:58 +00:00
archive.cpp
refactor status code definitions: allow modules to define an array of them (more convenient+efficient).
2011-05-05 13:03:34 +00:00
archive.h
# Allow saving and loading single-player games.
2011-10-30 00:07:28 +00:00
codec_zlib.cpp
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
codec_zlib.h
needed to split lib into separate headers and source files, which requires lots of drudgery to specify paths for each include filename (no longer relying on same-directory lookups)
2010-03-01 14:52:58 +00:00
codec.cpp
needed to split lib into separate headers and source files, which requires lots of drudgery to specify paths for each include filename (no longer relying on same-directory lookups)
2010-03-01 14:52:58 +00:00
codec.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
stream.cpp
post-alpha sync with work.
2011-07-18 09:21:56 +00:00
stream.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00