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d0e57cb0ffc9bcc429a268eafebe7dd3655077eb
0ad
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source
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gui
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scripting
T
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Yves
6ca6a5f779
The patch in
4b65f77438
seems to have fixed the crash, but the initData value doesn't match the JSContext's compartment, so it's theoretically wrong.
...
This should fix it correctly. #Refs 2241 This was SVN commit r14508.
2014-01-04 21:49:36 +00:00
..
GuiScriptConversions.cpp
Partial SDL2 compatibility
2012-02-06 22:47:35 +00:00
JSInterface_GUITypes.cpp
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
JSInterface_GUITypes.h
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
JSInterface_IGUIObject.cpp
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
JSInterface_IGUIObject.h
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
ScriptFunctions.cpp
The patch in
4b65f77438
seems to have fixed the crash, but the initData value doesn't match the JSContext's compartment, so it's theoretically wrong.
2014-01-04 21:49:36 +00:00
ScriptFunctions.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00