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d0e57cb0ffc9bcc429a268eafebe7dd3655077eb
0ad/source/gui/scripting
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Yves 6ca6a5f779 The patch in 4b65f77438 seems to have fixed the crash, but the initData value doesn't match the JSContext's compartment, so it's theoretically wrong.
This should fix it correctly.

#Refs 2241

This was SVN commit r14508.
2014-01-04 21:49:36 +00:00
..
GuiScriptConversions.cpp
Partial SDL2 compatibility
2012-02-06 22:47:35 +00:00
JSInterface_GUITypes.cpp
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
JSInterface_GUITypes.h
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
JSInterface_IGUIObject.cpp
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
JSInterface_IGUIObject.h
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
ScriptFunctions.cpp
The patch in 4b65f77438 seems to have fixed the crash, but the initData value doesn't match the JSContext's compartment, so it's theoretically wrong.
2014-01-04 21:49:36 +00:00
ScriptFunctions.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
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