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mimo
0a8fc4bb08
improve pathFinder by optimizing the DistanceToSquare computation, refs
#3588
...
This was SVN commit r17350.
2015-12-01 19:01:41 +00:00
..
collada
…
graphics
TerrainTextureManager file loading rewrite.
Fixes
#3358
.
2015-11-30 20:12:12 +00:00
gui
I should not commit half-finished debug code.
2015-11-16 18:48:05 +00:00
i18n
…
lib
TerrainTextureManager file loading rewrite.
Fixes
#3358
.
2015-11-30 20:12:12 +00:00
lobby
…
maths
Mark several CFixedVector2D as const and passed by reference in Geometry and a few other places. Mark some functions (that probably already were) inline.
2015-11-11 20:50:02 +00:00
mocks
…
network
Stop processing turns after a replay finishes. Patch by elexis.
Fixes
#3581
2015-11-15 15:08:46 +00:00
pch
…
ps
Properly read preferglsl in user config files.
2015-12-01 09:00:12 +00:00
renderer
Tie tangent generation with preferGLSL setting for convenience since that setting was not really useful.
Fixes
#2506
. Patch by fabio.
2015-11-29 15:44:22 +00:00
scriptinterface
…
simulation2
improve pathFinder by optimizing the DistanceToSquare computation, refs
#3588
2015-12-01 19:01:41 +00:00
soundmanager
…
third_party
…
tools
Update/revamp my template analyzer tool.
2015-11-29 19:19:20 +00:00
main.cpp
…
test_setup.cpp
…