forked from mirrors/0ad
943f1fca16
- Doubleclicking a unit only selects units of that type owned by the same player (before, it selected all units of that type). - Stamina no longer decays when you finish running to something and start attacking/gathering it. - Removed the extra frame of gather/build animation that played after you finished gathering/building something before the idle animation kicked in. This was SVN commit r3568.