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c9893b3dd07f6a2cd0f61a59111857504ce05c0c
0ad
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simulation2
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tests
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leper
c5eb9b7bb7
Range-based for for VfsPath loops.
...
This was SVN commit r16893.
2015-07-29 23:44:12 +00:00
..
test_CommandQueue.h
…
test_ObstructionManager.h
Use the terrain-only grid for terrain edges in the short pathfinder algorithm. This grid is updated on each terrain change, whereas the passability grid is updated once a turn. This caused OOS on rejoin,
fixes
#3292
.
2015-07-18 08:37:49 +00:00
test_Pathfinder.h
Use the terrain-only grid for terrain edges in the short pathfinder algorithm. This grid is updated on each terrain change, whereas the passability grid is updated once a turn. This caused OOS on rejoin,
fixes
#3292
.
2015-07-18 08:37:49 +00:00
test_Position.h
…
test_RangeManager.h
…
test_scripts.h
Range-based for for VfsPath loops.
2015-07-29 23:44:12 +00:00
test_TerritoryManager.h
…