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c5c394fd1779c0412e40f94bb8a879e3f7996093
0ad
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gui
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Yves
8ce8e6ba9a
Exact stack rooting for IGUIObject.
...
Refs
#2415
Refs
#2462
This was SVN commit r15623.
2014-08-08 13:41:47 +00:00
..
scripting
Exact stack rooting for IGUIObject.
2014-08-08 13:41:47 +00:00
tests
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CButton.cpp
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CButton.h
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CCheckBox.cpp
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CCheckBox.h
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CDropDown.cpp
Don't allow changeing disabled dropdowns using the scrollwheel. Also corrects some things in
b9a4af4cc6
.
2014-06-21 00:25:12 +00:00
CDropDown.h
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CGUI.cpp
Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones).
2014-06-17 13:03:55 +00:00
CGUI.h
Improve gui moddability by allowing to load an entire directory of scripts at once, and being able to split up big gui XML files.
Fixes
#2622
2014-06-11 17:14:35 +00:00
CGUIList.h
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CGUIScrollBarVertical.cpp
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CGUIScrollBarVertical.h
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CGUISprite.cpp
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CGUISprite.h
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CImage.cpp
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CImage.h
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CInput.cpp
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CInput.h
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CList.cpp
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CList.h
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COList.cpp
Remove commented out code and add licence headers to COList.cpp/.h.
2014-06-05 14:33:44 +00:00
COList.h
Remove commented out code and add licence headers to COList.cpp/.h.
2014-06-05 14:33:44 +00:00
CProgressBar.cpp
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CProgressBar.h
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CRadioButton.cpp
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CRadioButton.h
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CText.cpp
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CText.h
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CTooltip.cpp
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CTooltip.h
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GUI.h
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GUIbase.cpp
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GUIbase.h
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GUIManager.cpp
Fixes
#2713
2014-08-05 19:03:10 +00:00
GUIManager.h
Fixes crash when loading maps in Atlas.
2014-08-04 20:14:17 +00:00
GUIRenderer.cpp
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GUIRenderer.h
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GUItext.cpp
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GUItext.h
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GUITooltip.cpp
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GUITooltip.h
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GUItypes.h
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GUIutil.cpp
Replace usage of CParser for CColor.
2014-06-04 00:58:05 +00:00
GUIutil.h
Replace usage of CParser for CColor.
2014-06-04 00:58:05 +00:00
IGUIButtonBehavior.cpp
…
IGUIButtonBehavior.h
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IGUIObject.cpp
Exact stack rooting for IGUIObject.
2014-08-08 13:41:47 +00:00
IGUIObject.h
Exact stack rooting for IGUIObject.
2014-08-08 13:41:47 +00:00
IGUIScrollBar.cpp
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IGUIScrollBar.h
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IGUIScrollBarOwner.cpp
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IGUIScrollBarOwner.h
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IGUITextOwner.cpp
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IGUITextOwner.h
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MiniMap.cpp
Exact stack rooting for IGUIObject.
2014-08-08 13:41:47 +00:00
MiniMap.h
Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested).
2014-07-14 17:15:22 +00:00