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Freagarach d46d0032ca Clean attack lines in templates.
- Listing all damage types everywhere is not needed anymore, therefore
0-damage lines are purged.
- Trailing zeros are removed from <Attack> node lines (e.g. <MaxRange>,
<Spread>), per @bb.
- Attack nodes in templates that were effectively replaced by all their
children are deleted too.
- Clean up the confusing and haphazard attack situation in the fauna
templates.
- The now obsolete template_unit_fauna_wild_defensive_fox.xml is
deleted.
- All animals got an attack range that's at half their footprint length
+ 1 and an attack <PrepareTime> that's half their <RepeatTime>, for
consistency.

Patch by: @Nescio
Differential revision: D3342
This was SVN commit r25036.
2021-03-12 06:43:47 +00:00
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