forked from mirrors/0ad
d46d0032ca
- Listing all damage types everywhere is not needed anymore, therefore 0-damage lines are purged. - Trailing zeros are removed from <Attack> node lines (e.g. <MaxRange>, <Spread>), per @bb. - Attack nodes in templates that were effectively replaced by all their children are deleted too. - Clean up the confusing and haphazard attack situation in the fauna templates. - The now obsolete template_unit_fauna_wild_defensive_fox.xml is deleted. - All animals got an attack range that's at half their footprint length + 1 and an attack <PrepareTime> that's half their <RepeatTime>, for consistency. Patch by: @Nescio Differential revision: D3342 This was SVN commit r25036.