forked from mirrors/0ad
1b1230ca3e
wutsname fix (noticed by Philip from hwdetect information, thanks!): uname.release wasn't always set. BinarySerializer.h: warning fix This was SVN commit r8940.
93 lines
2.8 KiB
C
93 lines
2.8 KiB
C
/* Copyright (c) 2010 Wildfire Games
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* Windows definitions required for GL/gl.h
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*/
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// RAGE! Win32 OpenGL headers are full of crap we have to emulate
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// (must not include windows.h)
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#ifndef WGL_HEADER_NEEDED
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#error "wgl.h: why is this included from anywhere but ogl.h?"
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#endif
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#ifndef WINGDIAPI
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#define WINGDIAPI __declspec(dllimport)
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#endif
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#ifndef CALLBACK
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#define CALLBACK __stdcall
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#endif
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#ifndef APIENTRY
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#define APIENTRY __stdcall
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#endif
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#ifndef WINAPI
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#define WINAPI __stdcall
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#endif
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#ifndef DECLARE_HANDLE
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typedef void VOID;
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typedef void* LPVOID;
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typedef int BOOL;
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typedef unsigned short USHORT;
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typedef int INT;
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typedef unsigned int UINT;
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typedef long LONG;
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typedef unsigned long DWORD;
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typedef int INT32;
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typedef __int64 INT64;
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typedef float FLOAT;
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typedef char CHAR;
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typedef const char* LPCSTR;
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typedef void* HANDLE;
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typedef int (*PROC)();
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struct RECT
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{
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LONG left;
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LONG top;
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LONG right;
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LONG bottom;
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};
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#define DECLARE_HANDLE(name) typedef HANDLE name
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DECLARE_HANDLE(HDC);
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DECLARE_HANDLE(HGLRC);
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#endif
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// VC6 doesn't define wchar_t as built-in type
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#ifndef _WCHAR_T_DEFINED
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typedef unsigned short wchar_t; // for glu.h
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#define _WCHAR_T_DEFINED
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#endif
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WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT);
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WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
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WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
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WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC);
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WINGDIAPI HGLRC WINAPI wglGetCurrentContext();
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WINGDIAPI HDC WINAPI wglGetCurrentDC();
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WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
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WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC);
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WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC);
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WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
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WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);
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