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simulation2
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Ykkrosh
f3617822e0
Make AlwaysVisible objects always visible in shader mode.
Fixes
#908
.
...
This was SVN commit r11454.
2012-04-08 16:36:23 +00:00
..
components
Make AlwaysVisible objects always visible in shader mode.
Fixes
#908
.
2012-04-08 16:36:23 +00:00
docs
…
helpers
Prevent unnecessary work, especially on maps with many actors
2012-03-07 19:54:54 +00:00
scripting
More FreeBSD build fixes.
2012-01-30 06:21:11 +00:00
serialization
Fixes incorrect use of jschar (broke Linux builds)
2012-02-29 23:41:23 +00:00
system
Removed logger output for XML token node tests
2012-03-17 23:03:02 +00:00
tests
Removed logger output for XML token node tests
2012-03-17 23:03:02 +00:00
MessageTypes.h
…
Simulation2.cpp
Adds safe bool operator to ICmpPtr, replacing the null() method, based on patch by leper. Also changes bool operator in AtSmartPtr to safe bool.
Fixes
#1077
.
2012-02-08 02:46:15 +00:00
Simulation2.h
…
TypeList.h
Make AlwaysVisible objects always visible in shader mode.
Fixes
#908
.
2012-04-08 16:36:23 +00:00