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0ad/source/simulation2
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Itms 5cf2086a33 Fix the initial exploration of territories, which shouldn't be performed in Atlas.
Also clean up the code a bit.

Fixes #2969

This was SVN commit r16129.
2015-01-08 22:36:13 +00:00
..
components
Clean up LoadPlayerSettings.
2015-01-01 23:10:24 +00:00
docs
Happy New Year! :D
2015-01-02 14:22:23 +00:00
helpers
Fix compilation failure with GCC and C++98/03.
2015-01-01 23:57:04 +00:00
scripting
Exact stack rooting for CParamNode
2014-11-09 11:08:53 +00:00
serialization
Adds Serialization support for ES6 Maps.
2014-09-20 17:14:53 +00:00
system
Fix the initial exploration of territories, which shouldn't be performed in Atlas.
2015-01-08 22:36:13 +00:00
tests
Remove testing of some special templates. We need to find a good way to generate template subsets, refs #2951.
2014-12-09 23:20:31 +00:00
MessageTypes.h
Exact stack rooting for simulation message type conversions.
2014-08-09 20:02:49 +00:00
Simulation2.cpp
Remove code duplication and some cleanup.
2014-12-30 18:21:02 +00:00
Simulation2.h
Remove code duplication and some cleanup.
2014-12-30 18:21:02 +00:00
TypeList.h
Add a new Visibility component that will eventually allow scripted components and mods to influence an entity's visibility.
2014-11-04 20:53:25 +00:00
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