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b74d5bf0d8d3eee925e2c4af68681d5f6a014b41
0ad
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source
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simulation2
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helpers
T
History
vladislavbelov
e90aaf6348
Adds line drawing to DebugRenderer.
...
This was SVN commit r25314.
2021-04-25 20:48:44 +00:00
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CinemaPath.cpp
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CinemaPath.h
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Geometry.cpp
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Geometry.h
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Grid.h
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HierarchicalPathfinder.cpp
Replaces UNICODE characters in the code by consistent ASCII characters.
2021-01-15 10:07:36 +00:00
HierarchicalPathfinder.h
Fixes revealed missed includes after
e104b41be2
.
2021-03-03 22:38:59 +00:00
LongPathfinder.cpp
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LongPathfinder.h
Add a simple 'pushing' logic to unit motion to improve movement.
2021-04-02 16:30:59 +00:00
Los.h
Decouple LOS resolution from terrain resolution
2021-03-02 16:44:40 +00:00
MapEdgeTiles.h
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Pathfinding.cpp
ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak
2021-04-11 09:23:10 +00:00
Pathfinding.h
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PathGoal.cpp
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PathGoal.h
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Player.h
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Position.h
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PriorityQueue.h
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Rasterize.cpp
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Rasterize.h
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Render.cpp
Adds line drawing to DebugRenderer.
2021-04-25 20:48:44 +00:00
Render.h
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Selection.cpp
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Selection.h
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SimulationCommand.h
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Spatial.h
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VertexPathfinder.cpp
Improve UnitMotion behaviour when working around obstructions.
2020-12-19 10:45:07 +00:00
VertexPathfinder.h
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