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ac1a9bf8d112ef9cb6f96bc2985d0ebf4ac3b332
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simulation2
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historic_bruno
ae29becb37
Removes pointless minimap state change during attack notification, it broke synchronized simulation state and caused some OOS errors.
Fixes
#2525
. Refs
#1719
,
#2526
.
...
This was SVN commit r15163.
2014-05-19 01:35:14 +00:00
..
components
Removes pointless minimap state change during attack notification, it broke synchronized simulation state and caused some OOS errors.
Fixes
#2525
. Refs
#1719
,
#2526
.
2014-05-19 01:35:14 +00:00
docs
…
helpers
fix compiling problem caused by
8226d75715
2014-01-07 14:37:02 +00:00
scripting
Second (main) commit for the SpiderMonkey upgrade.
2014-03-28 20:26:32 +00:00
serialization
Second (main) commit for the SpiderMonkey upgrade.
2014-03-28 20:26:32 +00:00
system
Allow system components to be registered on the scripting side (so mods can make their own system components).
2014-05-18 13:44:08 +00:00
tests
Changes tests to use global g_ScriptRuntime instead of creating a new JSRuntime for each test.
2014-04-25 21:19:51 +00:00
MessageTypes.h
Fix missing territory decay when moving out of territory without changing the actual territory. Add possibility to check movement over territory boders in the JS simulation part. Based on patch by niektb
2014-02-16 15:22:11 +00:00
Simulation2.cpp
Allow system components to be registered on the scripting side (so mods can make their own system components).
2014-05-18 13:44:08 +00:00
Simulation2.h
…
TypeList.h
Fix missing territory decay when moving out of territory without changing the actual territory. Add possibility to check movement over territory boders in the JS simulation part. Based on patch by niektb
2014-02-16 15:22:11 +00:00