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a6e0a623b4c54307c62688a8c6e78cbb3e69347b
0ad
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source
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simulation2
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helpers
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Lancelot de Ferrière
a6e0a623b4
Avoid constructing temporaries for Edge objects in VertexPathfinder
2026-03-11 18:45:20 +01:00
..
CinemaPath.cpp
…
CinemaPath.h
…
Geometry.cpp
Fix includes in source/simulation2
2025-08-08 07:10:11 +02:00
Geometry.h
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Grid.h
Replace deprecated std::is_pod
2025-08-12 20:45:15 +02:00
HierarchicalPathfinder.cpp
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HierarchicalPathfinder.h
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LongPathfinder.cpp
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LongPathfinder.h
Fix some includes all over the place
2025-08-13 19:38:21 +02:00
Los.h
LosRevealAll -> LosRevealWholeMap
2026-03-03 11:25:52 +01:00
MapEdgeTiles.h
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Pathfinding.cpp
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Pathfinding.h
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PathGoal.cpp
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PathGoal.h
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Player.h
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Position.h
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PriorityQueue.h
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Rasterize.cpp
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Rasterize.h
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Render.cpp
…
Render.h
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Selection.cpp
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Selection.h
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SimulationCommand.h
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
Spatial.h
Fix some includes all over the place
2025-08-13 19:38:21 +02:00
VertexPathfinder.cpp
Avoid constructing temporaries for Edge objects in VertexPathfinder
2026-03-11 18:45:20 +01:00
VertexPathfinder.h
Avoid constructing temporaries for Edge objects in VertexPathfinder
2026-03-11 18:45:20 +01:00