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forked from mirrors/0ad
Files
0ad/source/renderer
Ykkrosh faeb0a5cb6 WaterManager: don't try rendering if the textures haven't been loaded (e.g. when using the Actor Viewer).
GameView: pushed near clipping plane out a bit (to get more precision),
rounded far plane to power of two for no real reason.

This was SVN commit r4896.
2007-02-10 22:07:20 +00:00
..
2006-09-14 19:15:32 +00:00
2006-07-26 14:04:52 +00:00
2007-02-10 19:37:33 +00:00
2006-07-26 14:04:52 +00:00
2006-07-26 14:04:52 +00:00
2006-07-26 14:04:52 +00:00