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93c35964dad020b5cba0fd1b95cc18e5ba2db535
0ad
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source
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maths
T
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Ykkrosh
769350a3e7
Compute camera height and zoom limits based on smoothed terrain heightmap.
Fixes
#794
, based on patch by Dietger.
...
This was SVN commit r11556.
2012-04-18 20:39:00 +00:00
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scripting
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tests
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BoundingBoxAligned.cpp
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BoundingBoxAligned.h
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BoundingBoxOriented.cpp
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BoundingBoxOriented.h
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Brush.cpp
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Brush.h
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Fixed.cpp
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Fixed.h
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FixedVector2D.h
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FixedVector3D.h
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MathUtil.h
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Matrix3D.cpp
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Matrix3D.h
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MD5.cpp
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MD5.h
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Noise.cpp
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Noise.h
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NUSpline.cpp
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NUSpline.h
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Plane.cpp
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Plane.h
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Quaternion.cpp
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Quaternion.h
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Random.h
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Sqrt.cpp
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Sqrt.h
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Vector2D.h
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Vector3D.cpp
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Vector3D.h
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Vector4D.h
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