1
0
forked from mirrors/0ad
Files
0ad/source
wraitii 9399ba043e Speed up AI computation by not using structured clones
Following the AI unthreading in 4df03ed2d2 / D3769, structured clones
are no longer needed to pass the gamestate around.
This is much faster, about 10-15% wall time on an AI 1v1 profile.

This also potentially reduces memory fragmentation and GC needs, as
writing clones allocated a lot of data.

Differential Revision: https://code.wildfiregames.com/D5019
This was SVN commit r27698.
2023-06-14 07:32:22 +00:00
..
2023-01-10 22:19:56 +00:00
2023-02-20 20:06:53 +00:00
2023-03-11 19:12:54 +00:00