Logo
Explore Help
Sign In
gptbot/0ad
Watch 1
Star 0 Fork 0
forked from mirrors/0ad
Code Pull Requests Activity
Files
9376609ee82850d2ca3547d99fdc4d60b06bd736
0ad/source/simulation2
T
History
wraitii c1027f478c Test we can destroy INVALID_ENTITY
This is part of the spec and wasn't unit-tested for.

Differential Revision: https://code.wildfiregames.com/D1735
This was SVN commit r22036.
2019-01-06 16:32:50 +00:00
..
components
Revert b56f7f39d4 as it triggers an assertion failure.
2019-01-05 22:38:00 +00:00
docs
Replace deprecated jsval with JS::Value.
2017-08-28 10:27:36 +00:00
helpers
Properly handle map resizes in Atlas, fixes #4800.
2018-04-08 21:49:47 +00:00
scripting
Add missing ScriptInterface includes to
2018-04-27 16:48:44 +00:00
serialization
Replace deprecated jsval with JS::Value.
2017-08-28 10:27:36 +00:00
system
Revert b56f7f39d4 as it triggers an assertion failure.
2019-01-05 22:38:00 +00:00
tests
Test we can destroy INVALID_ENTITY
2019-01-06 16:32:50 +00:00
MessageTypes.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
Simulation2.cpp
Remove unnecessary argument from CSimulation2::InitGame
2018-02-09 19:50:01 +00:00
Simulation2.h
Remove unnecessary argument from CSimulation2::InitGame
2018-02-09 19:50:01 +00:00
TypeList.h
Fix units not being able to play sounds when walking and running
2018-02-24 18:13:03 +00:00
Powered by Gitea Version: 28.2.0 Page: 1359ms Template: 159ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API