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8f946aa3d97b7bd504dd18239e02f7b97c97f595
0ad/source/simulation2/components/tests
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wraitii 6b2b071ad5 Move LOS to a los helper header and cleanup Grid.h includes.
Changing Grid.h should recompile faster, as it is now included in fewer
TUs.

Differential Revision: https://code.wildfiregames.com/D2784
This was SVN commit r23774.
2020-06-14 20:39:03 +00:00
..
test_CinemaManager.h
Adds basic tests for the CinemaManager component
2017-11-24 22:38:03 +00:00
test_CommandQueue.h
Fixes tests adding system components without using the SYSTEM_ENTITY id - this caused assertion failures in debug builds
2015-06-21 19:22:12 +00:00
test_HierPathfinder.h
Move LOS to a los helper header and cleanup Grid.h includes.
2020-06-14 20:39:03 +00:00
test_ObstructionManager.h
Enable garrisoning on gates / fix movement of units with visible garrison points (2nd commit)
2020-06-02 11:40:29 +00:00
test_Pathfinder.h
Move LOS to a los helper header and cleanup Grid.h includes.
2020-06-14 20:39:03 +00:00
test_Position.h
Rename cmpPosition's IsFloating to CanFloat.
2017-09-18 09:54:54 +00:00
test_RangeManager.h
Fix 4edcf21b98. Refs #5428
2019-04-10 06:05:34 +00:00
test_scripts.h
Skip and warn about globalscripts and random map tests following 077c4f2576 and 0a6db43c83 when testing without public mod present or if the respective folders don't exist.
2020-04-23 12:06:56 +00:00
test_TerritoryManager.h
Pass some strings and a vector as const refs.
2017-02-24 17:02:10 +00:00
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