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8ae3a2bfd627e2f98ea212d5eba779e0745d2095
0ad/source/collada
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vladislavbelov f28efbaa87 Forbids using more than 64 bones for GPU skinning.
Commented By: Stan
Differential Revision: https://code.wildfiregames.com/D4244
This was SVN commit r26067.
2021-12-13 19:22:27 +00:00
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tests
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CommonConvert.cpp
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CommonConvert.h
Removes unused forward declarations of class and struct.
2021-09-08 19:43:01 +00:00
Decompose.cpp
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Decompose.h
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DLL.cpp
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DLL.h
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GeomReindex.cpp
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GeomReindex.h
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Maths.cpp
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Maths.h
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PMDConvert.cpp
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PMDConvert.h
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precompiled.cpp
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precompiled.h
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PSAConvert.cpp
Forbids using more than 64 bones for GPU skinning.
2021-12-13 19:22:27 +00:00
PSAConvert.h
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StdSkeletons.cpp
Refactors smart pointers creation, reduces code duplication and improves exception safety.
2021-02-13 23:53:40 +00:00
StdSkeletons.h
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XMLFix.cpp
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XMLFix.h
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