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85a95e3e41e187b578d7dc2dfc420695d81e4c68
0ad
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Ykkrosh
03a6b6e804
Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
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This was SVN commit r1920.
2005-02-11 12:57:19 +00:00
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scripting
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Camera.cpp
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Camera.h
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Color.h
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Frustum.cpp
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Frustum.h
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GameView.cpp
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GameView.h
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HFTracer.cpp
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HFTracer.h
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LightEnv.h
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MapIO.h
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MapReader.cpp
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MapReader.h
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MapWriter.cpp
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MapWriter.h
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Material.cpp
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Material.h
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MaterialManager.cpp
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MaterialManager.h
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MeshManager.cpp
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MeshManager.h
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MiniPatch.cpp
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MiniPatch.h
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Model.cpp
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Model.h
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ModelDef.cpp
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ModelDef.h
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ObjectEntry.cpp
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ObjectEntry.h
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ObjectManager.cpp
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ObjectManager.h
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Particle.cpp
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Particle.h
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ParticleEmitter.cpp
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ParticleEmitter.h
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Patch.cpp
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Patch.h
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RenderableObject.h
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SkeletonAnim.h
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SkeletonAnimDef.cpp
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SkeletonAnimDef.h
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SkeletonAnimManager.cpp
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SkeletonAnimManager.h
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Sprite.cpp
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Sprite.h
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Terrain.cpp
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Terrain.h
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Texture.h
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TextureEntry.cpp
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TextureEntry.h
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TextureManager.cpp
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TextureManager.h
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Unit.cpp
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Unit.h
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UnitManager.cpp
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UnitManager.h
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