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janwas
18e016578d
fix tex_load return value check - Handle invalid <==> <= 0
...
This was SVN commit r1153.
2004-09-19 11:39:47 +00:00
..
AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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ModelRData.cpp
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
2004-09-19 11:38:54 +00:00
ModelRData.h
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PatchRData.cpp
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
2004-09-19 11:38:54 +00:00
PatchRData.h
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Renderer.cpp
fix tex_load return value check - Handle invalid <==> <= 0
2004-09-19 11:39:47 +00:00
Renderer.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
SHCoeffs.cpp
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SHCoeffs.h
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TransparencyRenderer.cpp
Fixed invalid GL code
2004-08-06 15:01:23 +00:00
TransparencyRenderer.h
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VertexBuffer.cpp
Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc.
2004-07-24 14:04:40 +00:00
VertexBuffer.h
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
2004-09-19 11:38:54 +00:00
VertexBufferManager.cpp
A few log categories
2004-08-15 20:57:31 +00:00
VertexBufferManager.h
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