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0ad/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Environment/Environment.cpp
T
Ykkrosh 397a350e45 svn:ignore auto-generated test .cpp files.
Territories: Fixed memory leaks.
Atlas: New section-toolbar. Fixed colour of brush grid. Moved open/save
into File menu. Added 3D-ish lighting control. Added 'busy'
notifications.

This was SVN commit r4079.
2006-07-12 14:49:10 +00:00

267 lines
7.3 KiB
C++

#include "stdafx.h"
#include "Environment.h"
#include "LightControl.h"
#include "GameInterface/Messages.h"
#include "ScenarioEditor/Tools/Common/Tools.h"
#include "General/Observable.h"
#include "CustomControls/ColourDialog/ColourDialog.h"
using AtlasMessage::Shareable;
static Observable<AtlasMessage::sEnvironmentSettings> g_EnvironmentSettings;
//////////////////////////////////////////////////////////////////////////
class VariableSlider : public wxSlider
{
static const int range = 1024;
public:
VariableSlider(wxWindow* parent, Shareable<float>& var, ObservableConnection& conn, float min, float max)
: wxSlider(parent, wxID_ANY, 0, 0, range),
m_Var(var), m_Conn(conn), m_Min(min), m_Max(max)
{
}
void OnScroll(wxScrollEvent& evt)
{
m_Var = m_Min + (m_Max - m_Min)*(evt.GetInt() / (float)range);
g_EnvironmentSettings.NotifyObserversExcept(m_Conn);
}
void UpdateFromVar()
{
SetValue((m_Var - m_Min) * (range / (m_Max - m_Min)));
}
private:
Shareable<float>& m_Var;
ObservableConnection& m_Conn;
float m_Min, m_Max;
DECLARE_EVENT_TABLE();
};
BEGIN_EVENT_TABLE(VariableSlider, wxSlider)
EVT_SCROLL(OnScroll)
END_EVENT_TABLE()
class VariableSliderBox : public wxStaticBoxSizer
{
public:
VariableSliderBox(wxWindow* parent, const wxString& label, Shareable<float>& var, float min, float max)
: wxStaticBoxSizer(wxVERTICAL, parent, label)
{
m_Conn = g_EnvironmentSettings.RegisterObserver(0, &VariableSliderBox::OnSettingsChange, this);
m_Slider = new VariableSlider(parent, var, m_Conn, min, max);
Add(m_Slider);
}
~VariableSliderBox()
{
m_Conn.disconnect();
}
void OnSettingsChange(const AtlasMessage::sEnvironmentSettings& WXUNUSED(env))
{
m_Slider->UpdateFromVar();
}
private:
ObservableConnection m_Conn;
VariableSlider* m_Slider;
};
//////////////////////////////////////////////////////////////////////////
class VariableCombo : public wxComboBox
{
static const int range = 1024;
public:
VariableCombo(wxWindow* parent, Shareable<std::wstring>& var, ObservableConnection& conn)
: wxComboBox(parent, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxArrayString(), wxCB_READONLY),
m_Var(var), m_Conn(conn)
{
}
void OnSelect(wxCommandEvent& WXUNUSED(evt))
{
m_Var = std::wstring(GetValue().c_str());
g_EnvironmentSettings.NotifyObserversExcept(m_Conn);
}
void UpdateFromVar()
{
SetValue(m_Var.c_str());
}
private:
Shareable<std::wstring>& m_Var;
ObservableConnection& m_Conn;
DECLARE_EVENT_TABLE();
};
BEGIN_EVENT_TABLE(VariableCombo, wxComboBox)
EVT_COMBOBOX(wxID_ANY, OnSelect)
END_EVENT_TABLE()
class VariableListBox : public wxStaticBoxSizer
{
public:
VariableListBox(wxWindow* parent, const wxString& label, Shareable<std::wstring>& var)
: wxStaticBoxSizer(wxVERTICAL, parent, label)
{
m_Conn = g_EnvironmentSettings.RegisterObserver(0, &VariableListBox::OnSettingsChange, this);
m_Combo = new VariableCombo(parent, var, m_Conn);
Add(m_Combo);
}
~VariableListBox()
{
m_Conn.disconnect();
}
void SetChoices(const std::vector<std::wstring>& choices)
{
wxArrayString choices_arraystr;
for (size_t i = 0; i < choices.size(); ++i)
choices_arraystr.Add(choices[i].c_str());
m_Combo->Clear();
m_Combo->Append(choices_arraystr);
m_Combo->UpdateFromVar();
}
void OnSettingsChange(const AtlasMessage::sEnvironmentSettings& WXUNUSED(env))
{
m_Combo->UpdateFromVar();
}
private:
ObservableConnection m_Conn;
VariableCombo* m_Combo;
};
//////////////////////////////////////////////////////////////////////////
class VariableColourButton : public wxButton
{
public:
VariableColourButton(wxWindow* parent, Shareable<AtlasMessage::Colour>& colour, ObservableConnection& conn)
: wxButton(parent, wxID_ANY), m_Colour(colour), m_Conn(conn)
{
UpdateDisplay();
}
void OnClick(wxCommandEvent& WXUNUSED(evt))
{
ColourDialog dlg (NULL, _T("Scenario Editor/LightingColour"),
wxColour(m_Colour->r, m_Colour->g, m_Colour->b));
if (dlg.ShowModal() == wxID_OK)
{
wxColour& c = dlg.GetColourData().GetColour();
m_Colour = AtlasMessage::Colour(c.Red(), c.Green(), c.Blue());
UpdateDisplay();
g_EnvironmentSettings.NotifyObserversExcept(m_Conn);
}
}
void UpdateDisplay()
{
SetBackgroundColour(wxColour(m_Colour->r, m_Colour->g, m_Colour->b));
SetLabel(wxString::Format(_T("%02X %02X %02X"), m_Colour->r, m_Colour->g, m_Colour->b));
int y = 3*m_Colour->r + 6*m_Colour->g + 1*m_Colour->b;
if (y > 1280)
SetForegroundColour(wxColour(0, 0, 0));
else
SetForegroundColour(wxColour(255, 255, 255));
}
private:
Shareable<AtlasMessage::Colour>& m_Colour;
ObservableConnection& m_Conn;
DECLARE_EVENT_TABLE();
};
BEGIN_EVENT_TABLE(VariableColourButton, wxButton)
EVT_BUTTON(wxID_ANY, OnClick)
END_EVENT_TABLE()
class VariableColourBox : public wxStaticBoxSizer
{
public:
VariableColourBox(wxWindow* parent, const wxString& label, Shareable<AtlasMessage::Colour>& colour)
: wxStaticBoxSizer(wxVERTICAL, parent, label)
{
m_Conn = g_EnvironmentSettings.RegisterObserver(0, &VariableColourBox::OnSettingsChange, this);
m_Button = new VariableColourButton(parent, colour, m_Conn);
Add(m_Button);
}
~VariableColourBox()
{
m_Conn.disconnect();
}
void OnSettingsChange(const AtlasMessage::sEnvironmentSettings& WXUNUSED(env))
{
m_Button->UpdateDisplay();
}
private:
ObservableConnection m_Conn;
VariableColourButton* m_Button;
};
//////////////////////////////////////////////////////////////////////////
static void SendToGame(const AtlasMessage::sEnvironmentSettings& settings)
{
POST_COMMAND(SetEnvironmentSettings, (settings));
}
EnvironmentSidebar::EnvironmentSidebar(wxWindow* sidebarContainer, wxWindow* bottomBarContainer)
: Sidebar(sidebarContainer, bottomBarContainer)
{
m_MainSizer->Add(new VariableSliderBox(this, _("Water height"), g_EnvironmentSettings.waterheight, 0, 1.2f));
m_MainSizer->Add(new VariableSliderBox(this, _("Water shininess"), g_EnvironmentSettings.watershininess, 0, 500.f));
m_MainSizer->Add(new VariableSliderBox(this, _("Water waviness"), g_EnvironmentSettings.waterwaviness, 0, 10.f));
m_MainSizer->Add(new VariableSliderBox(this, _("Sun rotation"), g_EnvironmentSettings.sunrotation, -M_PI, M_PI));
m_MainSizer->Add(new VariableSliderBox(this, _("Sun elevation"), g_EnvironmentSettings.sunelevation, -M_PI/2, M_PI/2));
m_MainSizer->Add(new LightControl(this, g_EnvironmentSettings));
m_MainSizer->Add(m_SkyList = new VariableListBox(this, _("Sky set"), g_EnvironmentSettings.skyset));
m_MainSizer->Add(new VariableColourBox(this, _("Sun colour"), g_EnvironmentSettings.suncolour));
m_MainSizer->Add(new VariableColourBox(this, _("Terrain ambient colour"), g_EnvironmentSettings.terraincolour));
m_MainSizer->Add(new VariableColourBox(this, _("Object ambient colour"), g_EnvironmentSettings.unitcolour));
m_Conn = g_EnvironmentSettings.RegisterObserver(0, &SendToGame);
}
void EnvironmentSidebar::OnFirstDisplay()
{
// Load the list of skies. (Can only be done now rather than in the constructor,
// after the game has been initialised.)
AtlasMessage::qGetSkySets qry_skysets;
qry_skysets.Post();
m_SkyList->SetChoices(*qry_skysets.skysets);
AtlasMessage::qGetEnvironmentSettings qry_env;
qry_env.Post();
g_EnvironmentSettings = qry_env.settings;
g_EnvironmentSettings.NotifyObservers();
// TODO: reupdate everything when loading a new map...
}