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7c6bac667c2bfe4bca97f3bb3a1ae164bcd8f1cf
0ad
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scripting
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olsner
fcfa746244
Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0
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This was SVN commit r3437.
2006-01-29 18:23:47 +00:00
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DOMEvent.cpp
Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0
2006-01-29 18:23:47 +00:00
DOMEvent.h
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EventTypes.h
Removed references to the old attack, gather, heal and damage events (that were no longer used).
2006-01-20 21:38:58 +00:00
GameEvents.h
Generic orders source commit. Also includes a fix to the animation bug where one frame of "idle" is played at the end of each cycle, and an enhancement to the entity script loading code to only load each script file once, which should save loading time and also allow script files to behave in a more logical way (e.g. no redeclaration errors when you have a constant).
2005-12-29 08:42:44 +00:00
JSConversions.cpp
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JSConversions.h
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JSSerialization.h
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ScriptableComplex.cpp
ConfigDB.cpp: fix vfs_load return value check
2006-01-28 22:21:54 +00:00
ScriptableComplex.h
Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0
2006-01-29 18:23:47 +00:00
ScriptableObject.cpp
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ScriptableObject.h
Function property Getter/Setters now take a JSContext parameter.
2005-10-24 02:32:44 +00:00
ScriptCustomTypes.cpp
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ScriptCustomTypes.h
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ScriptGlue.cpp
Health regen fix for ranged attack.
2006-01-23 03:56:48 +00:00
ScriptGlue.h
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ScriptingHost.cpp
- vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap.
2006-01-24 08:16:29 +00:00
ScriptingHost.h
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SpiderMonkey.h
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SynchedJSObject.cpp
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SynchedJSObject.h
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