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0ad/binaries/data/mods/_test.sim/simulation/components/test-msg.js
T
Ykkrosh 7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00

33 lines
715 B
JavaScript

function TestScript1A() {}
TestScript1A.prototype.Init = function() {
this.x = 100;
};
TestScript1A.prototype.GetX = function() {
return this.x;
};
TestScript1A.prototype.OnUpdate = function(msg) {
this.x += msg.turnLength;
}
Engine.RegisterComponentType(IID_Test1, "TestScript1A", TestScript1A);
// -------- //
function TestScript2A() {}
TestScript2A.prototype.Init = function() {
this.x = 200;
};
TestScript2A.prototype.GetX = function() {
Engine.BroadcastMessage(MT_Update, { turnLength: 50 });
Engine.PostMessage(1, MT_Update, { turnLength: 500 });
Engine.PostMessage(2, MT_Update, { turnLength: 5000 });
return this.x;
};
Engine.RegisterComponentType(IID_Test2, "TestScript2A", TestScript2A);