This website requires JavaScript.
Explore
Help
Sign In
gptbot
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
mirrors/0ad
Code
Pull Requests
Activity
Files
7391dc4516a5342e8fb434952e50772d12379601
0ad
/
source
/
tools
T
History
Ykkrosh
d6469ea112
Testing SVN logger again...
...
This was SVN commit r6499.
2008-11-22 15:09:24 +00:00
..
ape
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
archbuilder
…
atlas
Fixed Actor Editor to allow selection of files from within mods/[not 'public']/... without it giving a silly relative path
2008-10-05 21:00:37 +00:00
autobuild
Collada: Integrated skeleton XML with game. Added some tests. Fixed memory leak when loading ill-formed XML.
2007-03-16 23:32:10 +00:00
autolog
/SVNLog
Testing SVN logger again...
2008-11-22 15:09:24 +00:00
dds
…
entgraph
# Fixed some graphical and scenario editor issues.
2007-02-09 17:04:55 +00:00
fontbuilder
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
i18n
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
pmdexp
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
rmgen
fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel
2008-10-18 17:58:04 +00:00
textureconv
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00