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724d072b1f84bedf4ebb3363d17047005cfcab4e
0ad
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janwas
8aa0783b97
debug_putws was causing trouble on linux when mixing char and wchar_t writes to file. accordingly, have debug_wprintf do wchar->utf8 conversion (done there instead of in debug_putws because it's needed for the filtering logic as well) and call its char* equivalent and remove debug_putws.
...
This was SVN commit r2998.
2005-10-24 03:20:54 +00:00
..
unix
debug_putws was causing trouble on linux when mixing char and wchar_t writes to file. accordingly, have debug_wprintf do wchar->utf8 conversion (done there instead of in debug_putws because it's needed for the filtering logic as well) and call its char* equivalent and remove debug_putws.
2005-10-24 03:20:54 +00:00
win
debug_putws was causing trouble on linux when mixing char and wchar_t writes to file. accordingly, have debug_wprintf do wchar->utf8 conversion (done there instead of in debug_putws because it's needed for the filtering logic as well) and call its char* equivalent and remove debug_putws.
2005-10-24 03:20:54 +00:00
cpu.h
Stab at fixing the VertexArray compile error on VC++.
2005-10-03 03:41:42 +00:00
dir_watch.h
…
gfx.h
sysdep: add restrict keyword (placebo if not supported)
2005-10-12 04:22:44 +00:00
ia32.asm
sdl: remove complicated mouse button check/workaround; that's now done in Interact.cpp (which makes the assumptions being tested)
2005-10-24 00:06:08 +00:00
ia32.cpp
cinput, ogl_shader, h_mgr, vfs: stomp on warnings
2005-10-19 20:26:53 +00:00
ia32.h
sdl: remove complicated mouse button check/workaround; that's now done in Interact.cpp (which makes the assumptions being tested)
2005-10-24 00:06:08 +00:00
os.h
…
snd.h
…
sysdep.cpp
cinput, ogl_shader, h_mgr, vfs: stomp on warnings
2005-10-19 20:26:53 +00:00
sysdep.h
cinput, ogl_shader, h_mgr, vfs: stomp on warnings
2005-10-19 20:26:53 +00:00