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0ad
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Ykkrosh
bec4c6437b
Make non-combat units flee when under melee attack, and not attack enemies automatically.
...
Fixes
#703
. This was SVN commit r9010.
2011-03-04 14:36:41 +00:00
..
ape
…
atlas
Fix keys like F11 triggering two events when sent from Atlas to the game engine
2011-02-25 23:53:09 +00:00
autobuild
…
autobuild2
Autobuilder fixes
2010-10-30 20:39:23 +00:00
autolog
/SVNLog
…
cmpgraph
Add script for generating mostly-useless component interaction graphs.
2011-01-07 20:31:48 +00:00
dds
…
dist
Remove misleadingly obsolete package scripts
2011-02-09 16:36:08 +00:00
entconvert
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
entdocs
Clean up some svn:executable flags
2010-05-08 23:17:08 +00:00
entgraph
…
entity
Make non-combat units flee when under melee attack, and not attack enemies automatically.
2011-03-04 14:36:41 +00:00
fontbuilder2
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation.
Fixes
#590
.
2010-10-30 04:02:42 +00:00
replayprofile
Fix profile parser
2011-03-03 00:14:23 +00:00
rmgen
…
springimport
Add primitive .3do (TA/Spring) model conversion tool.
2010-08-19 21:59:08 +00:00
textureconv
…
webservices
Import user-report server side code
2011-02-25 19:46:01 +00:00