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6c7dfedcbf72a3679fc3a73b6ecb89b64a71fbc8
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Ykkrosh
0331883a86
Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
...
This was SVN commit r2328.
2005-05-20 17:09:47 +00:00
..
DOMEvent.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
DOMEvent.h
…
EventTypes.h
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
GameEvents.h
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
JSConversions.cpp
Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
2005-05-10 07:13:25 +00:00
JSConversions.h
Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
2005-05-10 07:13:25 +00:00
JSSerialization.h
…
ScriptableComplex.h
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
ScriptableObject.cpp
…
ScriptableObject.h
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
ScriptCustomTypes.cpp
…
ScriptCustomTypes.h
…
ScriptGlue.cpp
Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
2005-05-20 17:09:47 +00:00
ScriptGlue.h
Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
2005-05-20 17:09:47 +00:00
ScriptingHost.cpp
debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h
2005-05-11 18:56:30 +00:00
ScriptingHost.h
…
SynchedJSObject.cpp
…
SynchedJSObject.h
…