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janwas
fac9a8aa87
reading a gamedev thread triggered the realization that WDIR no longer needs to store full path in dirent. therefore, streamlined opendir/readdir/closedir; I guess they are a good bit more efficient now.
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This was SVN commit r2606.
2005-08-12 22:19:31 +00:00
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res
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sysdep
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adts.cpp
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adts.h
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byte_order.cpp
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byte_order.h
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config.h
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debug_stl.cpp
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debug_stl.h
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debug.cpp
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debug.h
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detect.cpp
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detect.h
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glext_funcs.h
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input.cpp
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input.h
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lf_alloc.cpp
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lib.cpp
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lib.h
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lockfree.cpp
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lockfree.h
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memcpy.cpp
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mmgr.cpp
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mmgr.h
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nommgr.h
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ogl.cpp
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ogl.h
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posix_types.h
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posix.h
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precompiled.cpp
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precompiled.h
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sdl.h
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string_s.cpp
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string_s.h
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timer.cpp
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timer.h
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types.h
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wstring_s.cpp
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