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5f23cd6d10c51f90e79d810a0bc56d3dd106d310
0ad
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source
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tools
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atlas
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GameInterface
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historic_bruno
5f23cd6d10
Changes Atlas ObjectID type to unsigned int, fixes 64-bit build errors caused by size_t.
...
This was SVN commit r11186.
2012-02-27 22:29:53 +00:00
..
Handlers
Changes Atlas ObjectID type to unsigned int, fixes 64-bit build errors caused by size_t.
2012-02-27 22:29:53 +00:00
ActorViewer.cpp
Improves CColladaManager caching behavior: skeletons.xml changes now invalidate cached .pmd/psa files, CCacheLoader is used for consistency, adds support for archived files.
Fixes
#1167
.
2012-02-19 03:30:59 +00:00
ActorViewer.h
Fix for compilation failure of [10703] on 64-bit systems
2011-12-10 11:53:39 +00:00
Brushes.cpp
Implemented nested territory boundaries.
Fixes
#918
.
2012-01-18 21:22:58 +00:00
Brushes.h
…
CommandProc.cpp
…
CommandProc.h
…
DeltaArray.h
…
GameLoop.cpp
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
GameLoop.h
…
InputProcessor.cpp
…
InputProcessor.h
…
MessagePasser.h
…
MessagePasserImpl.cpp
…
MessagePasserImpl.h
…
Messages.h
Adds multiple entity selection to Atlas (including move/delete).
Fixes
#678
.
2012-02-27 05:32:35 +00:00
MessagesSetup.h
…
Misc.cpp
…
Register.cpp
…
Shareable.h
…
SharedMemory.h
…
SharedTypes.h
Changes Atlas ObjectID type to unsigned int, fixes 64-bit build errors caused by size_t.
2012-02-27 22:29:53 +00:00
SimState.cpp
…
SimState.h
…
View.cpp
Adds multiple entity selection to Atlas (including move/delete).
Fixes
#678
.
2012-02-27 05:32:35 +00:00
View.h
Adds multiple entity selection to Atlas (including move/delete).
Fixes
#678
.
2012-02-27 05:32:35 +00:00