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renderer
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Ykkrosh
c81df59294
# Include headers for compilation without PCH
...
This was SVN commit r3774.
2006-04-19 05:30:02 +00:00
..
AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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FixedFunctionModelRenderer.cpp
* Fix: Silly operator precedence problem
2006-03-26 22:18:35 +00:00
FixedFunctionModelRenderer.h
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HWLightingModelRenderer.cpp
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HWLightingModelRenderer.h
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InstancingModelRenderer.cpp
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InstancingModelRenderer.h
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ModelRenderer.cpp
Quieter and more informative error when using props/units/tools/basket.xml (and maybe others), where the model has bones but doesn't have a boned animation
2006-04-14 04:35:36 +00:00
ModelRenderer.h
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ModelVertexRenderer.h
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PatchRData.cpp
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PatchRData.h
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PlayerRenderer.cpp
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PlayerRenderer.h
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Renderer.cpp
Terrain overlay: Fixed incorrect state change
2006-04-19 00:56:24 +00:00
Renderer.h
#Code cleanups related to renderer
2006-03-26 17:46:18 +00:00
RenderModifiers.cpp
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RenderModifiers.h
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RenderPathVertexShader.cpp
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RenderPathVertexShader.h
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ShadowMap.cpp
#More accurate bounds calculations to improve shadow resolution
2006-03-26 21:58:48 +00:00
ShadowMap.h
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TerrainOverlay.cpp
# Include headers for compilation without PCH
2006-04-19 05:30:02 +00:00
TerrainOverlay.h
# More consistent terrain-space coordinate names
2006-04-17 20:02:51 +00:00
TerrainRenderer.cpp
Terrain overlay: Fixed incorrect state change
2006-04-19 00:56:24 +00:00
TerrainRenderer.h
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TransparencyRenderer.cpp
#More accurate bounds calculations to improve shadow resolution
2006-03-26 21:58:48 +00:00
TransparencyRenderer.h
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VertexArray.cpp
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VertexArray.h
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VertexBuffer.cpp
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VertexBuffer.h
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VertexBufferManager.cpp
# More consistent terrain-space coordinate names
2006-04-17 20:02:51 +00:00
VertexBufferManager.h
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WaterManager.cpp
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WaterManager.h
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