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548601b2d885b7ccdffd9697aa1a4497d17bfccd
0ad
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source
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simulation2
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helpers
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History
Itms
ec2e2a84a4
Fix and improve
001c411cc2
.
...
This was SVN commit r18489.
2016-07-05 20:23:12 +00:00
..
Geometry.cpp
Pathfinder optimization,
fixes
#3541
.
2015-12-18 15:05:33 +00:00
Geometry.h
…
Grid.h
Refactor the grid update code. Should give a significant performance boost to the simulation update.
2015-06-14 19:22:07 +00:00
HierarchicalPathfinder.cpp
Change profiling calls to get a better view of what is actually slow and what is not.
2016-06-25 13:12:35 +00:00
HierarchicalPathfinder.h
…
LongPathfinder.cpp
Change profiling calls to get a better view of what is actually slow and what is not.
2016-06-25 13:12:35 +00:00
LongPathfinder.h
…
Pathfinding.h
Fix and improve
001c411cc2
.
2016-07-05 20:23:12 +00:00
PathGoal.cpp
…
PathGoal.h
…
Player.h
…
Position.h
Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
2012-01-12 12:51:10 +00:00
PriorityQueue.h
…
Rasterize.cpp
…
Rasterize.h
…
Render.cpp
…
Render.h
…
Selection.cpp
Constify Spatial.h a bit.
2016-01-13 00:20:22 +00:00
Selection.h
…
SimulationCommand.h
…
Spatial.h
Constify Spatial.h a bit.
2016-01-13 00:20:22 +00:00