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53f9faa4e06ff6e82086b9a101f687bc8feff282
0ad
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source
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renderer
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backend
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vladislavbelov
e9bc76040d
Accounts maxAnisotropy for Vulkan samplers.
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This was SVN commit r28034.
2024-02-16 18:46:44 +00:00
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dummy
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
gl
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
vulkan
Accounts maxAnisotropy for Vulkan samplers.
2024-02-16 18:46:44 +00:00
Backend.h
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CompareOp.cpp
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CompareOp.h
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Format.h
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IBuffer.h
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IDevice.h
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
IDeviceCommandContext.h
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
IDeviceObject.h
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IFramebuffer.h
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IShaderProgram.h
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ITexture.h
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
PipelineState.cpp
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PipelineState.h
Adds compute shaders support and scaling with FSR.
2024-01-17 19:40:27 +00:00
Sampler.cpp
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Sampler.h
…