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526e5b4c03e50bc89963ffefa9dbceaca6997120
0ad/source/lib/res/graphics
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janwas 5406a68959 feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
This was SVN commit r10043.
2011-08-20 17:56:12 +00:00
..
tests
refactor path interface:
2011-03-23 13:36:20 +00:00
cursor.cpp
ENSURE(0) -> DEBUG_WARN_ERR(ERR::LOGIC) (a bit smaller, and more descriptive)
2011-05-04 12:10:17 +00:00
cursor.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
ogl_shader.cpp
refactor file interface. requires workspace update
2011-05-25 10:39:13 +00:00
ogl_shader.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
ogl_tex.cpp
feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
2011-08-20 17:56:12 +00:00
ogl_tex.h
# New territory border rendering.
2011-07-30 00:56:45 +00:00
unifont.cpp
ENSURE(0) -> DEBUG_WARN_ERR(ERR::LOGIC) (a bit smaller, and more descriptive)
2011-05-04 12:10:17 +00:00
unifont.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
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