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4ed41d4a9ae77becb3a75a48844604ed414bc158
0ad/source/collada
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vladislavbelov f28efbaa87 Forbids using more than 64 bones for GPU skinning.
Commented By: Stan
Differential Revision: https://code.wildfiregames.com/D4244
This was SVN commit r26067.
2021-12-13 19:22:27 +00:00
..
tests
Port remaining python2 helper scripts to python3, fixes #5694.
2021-02-12 21:25:33 +00:00
CommonConvert.cpp
Fix compiler warnings on VS 2015, refs #3439, refs #5069.
2018-03-10 09:58:53 +00:00
CommonConvert.h
Removes unused forward declarations of class and struct.
2021-09-08 19:43:01 +00:00
Decompose.cpp
Fix compiler warnings on VS 2015, refs #3439, refs #5069.
2018-03-10 09:58:53 +00:00
Decompose.h
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DLL.cpp
…
DLL.h
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GeomReindex.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
GeomReindex.h
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Maths.cpp
…
Maths.h
…
PMDConvert.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
PMDConvert.h
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precompiled.cpp
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precompiled.h
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PSAConvert.cpp
Forbids using more than 64 bones for GPU skinning.
2021-12-13 19:22:27 +00:00
PSAConvert.h
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StdSkeletons.cpp
Refactors smart pointers creation, reduces code duplication and improves exception safety.
2021-02-13 23:53:40 +00:00
StdSkeletons.h
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XMLFix.cpp
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XMLFix.h
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